Initial commit

Mr Kheese's Type DEF mod in its initial state before any changes
This commit is contained in:
Antoine Berenguer 2025-02-09 07:41:57 +01:00
commit 03a7150372
548 changed files with 17036 additions and 0 deletions

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mod-appendix/metadata.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<metadata>
<!--
CDATA tags mean no need to escape special characters.
Don't worry about spaces at the start/end. That gets trimmed.
-->
<!-- The title of this mod. -->
<title><![CDATA[ Type DEF Mod ]]></title>
<!--
This mod's thread on subsetgames.com.
If there's no thread yet, create one to announce your upcoming mod in the
forum. Then paste the url here.
-->
<threadUrl><![CDATA[ https://www.subsetgames.com/forum/viewtopic.php?f=11&t=38408 ]]></threadUrl>
<!-- Your forum user name. -->
<author><![CDATA[ MrKheese ]]></author>
<!--
The revision/variant of this release, preferably at least a number.
Examples:
0.3
2.1c Ships Only WIP
2.4.1 Hi-res Bkgs
1.0 for FTL 1.03.1
-->
<version><![CDATA[ 96 ]]></version>
<description>
<![CDATA[
This mod features replacements for all 28 ship layouts, complete with new custom weapons, art, and lore.
]]>
</description>
<!--
Suggestions for the description...
Write a short paragraph about the mod's effect first (what style ship, how
does it affect gameplay). No need to introduce yourself.
Optionally add a paragraph of background flavor.
Optionally list important features.
List any concerns about mod compatibility, preferred order, or requirements.
Mention "Replaces the XYZ ship." if relevant.
Kestrel-A, Engi-A, Fed-A, Zoltan-A,
Stealth-A, Rock-A, Slug-A, Mantis-A,
Lanius-A, Crystal-A
Above all, keep the description general, so you won't have to edit
that again for each new version.
-->
</metadata>