Initial commit
Mr Kheese's Type DEF mod in its initial state before any changes
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commit
03a7150372
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62
mod-appendix/metadata.xml
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62
mod-appendix/metadata.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<metadata>
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<!--
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CDATA tags mean no need to escape special characters.
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Don't worry about spaces at the start/end. That gets trimmed.
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-->
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<!-- The title of this mod. -->
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<title><![CDATA[ Type DEF Mod ]]></title>
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<!--
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This mod's thread on subsetgames.com.
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If there's no thread yet, create one to announce your upcoming mod in the
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forum. Then paste the url here.
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-->
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<threadUrl><![CDATA[ https://www.subsetgames.com/forum/viewtopic.php?f=11&t=38408 ]]></threadUrl>
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<!-- Your forum user name. -->
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<author><![CDATA[ MrKheese ]]></author>
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<!--
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The revision/variant of this release, preferably at least a number.
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Examples:
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0.3
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2.1c Ships Only WIP
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2.4.1 Hi-res Bkgs
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1.0 for FTL 1.03.1
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-->
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<version><![CDATA[ 96 ]]></version>
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<description>
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<![CDATA[
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This mod features replacements for all 28 ship layouts, complete with new custom weapons, art, and lore.
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]]>
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</description>
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<!--
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Suggestions for the description...
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Write a short paragraph about the mod's effect first (what style ship, how
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does it affect gameplay). No need to introduce yourself.
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Optionally add a paragraph of background flavor.
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Optionally list important features.
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List any concerns about mod compatibility, preferred order, or requirements.
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Mention "Replaces the XYZ ship." if relevant.
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Kestrel-A, Engi-A, Fed-A, Zoltan-A,
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Stealth-A, Rock-A, Slug-A, Mantis-A,
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Lanius-A, Crystal-A
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Above all, keep the description general, so you won't have to edit
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that again for each new version.
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-->
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</metadata>
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