Initial commit

Mr Kheese's Type DEF mod in its initial state before any changes
This commit is contained in:
Antoine Berenguer 2025-02-09 07:41:57 +01:00
commit 03a7150372
548 changed files with 17036 additions and 0 deletions

272
data/rooms.xml.append Executable file
View file

@ -0,0 +1,272 @@
<?xml version="1.0" encoding="UTF-8"?>
<roomLayout name="engines_9">
<computerGlow x="43" y="1" dir="UP" />
</roomLayout>
<roomLayout name="shields_8">
<computerGlow x="1" y="12" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_7">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_7_rl">
<computerGlow x="44" y="0" dir="UP" />
</roomLayout>
<roomLayout name="shields_7">
<computerGlow x="36" y="1" dir="UP" />
</roomLayout>
<roomLayout name="weapons_6">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="pilot">
<computerGlow name="glow_pilot" x="19" y="10" dir="RIGHT" />
</roomLayout>
<roomLayout name="shields_10">
<computerGlow x="35" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="weapons">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_2">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="pilot_2">
<computerGlow name="glow_pilot" x="54" y="9" dir="RIGHT" />
</roomLayout>
<roomLayout name="shields">
<computerGlow x="1" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_8">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_2">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_7">
<computerGlow x="36" y="1" dir="UP" />
</roomLayout>
<roomLayout name="weapons_8">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_8">
<computerGlow x="0" y="44" dir="LEFT" />
</roomLayout>
<roomLayout name="shields_4">
<computerGlow x="1" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_6">
<computerGlow x="43" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_3">
<computerGlow x="1" y="41" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_10">
<computerGlow x="8" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_2">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="pilot_4">
<computerGlow name="glow_pilot" x="19" y="10" dir="RIGHT" />
</roomLayout>
<roomLayout name="shields_2">
<computerGlow x="1" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_2">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_8">
<computerGlow x="0" y="44" dir="LEFT" />
</roomLayout>
<roomLayout name="shields_4_rr">
<computerGlow x="53" y="40" dir="RIGHT" />
</roomLayout>
<roomLayout name="weapons_3">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_7_rl">
<computerGlow x="44" y="0" dir="UP" />
</roomLayout>
<roomLayout name="shields">
<computerGlow x="1" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_9">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_4">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_6">
<computerGlow x="1" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_6">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_2">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_7">
<computerGlow x="36" y="1" dir="UP" />
</roomLayout>
<roomLayout name="weapons_3">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_2">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_5">
<computerGlow x="10" y="1" dir="UP" />
</roomLayout>
<roomLayout name="weapons_10">
<computerGlow x="8" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="pilot_3">
<computerGlow name="glow_pilot" x="54" y="9" dir="RIGHT" />
</roomLayout>
<roomLayout name="shields">
<computerGlow x="1" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_2_fh">
<computerGlow x="8" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_9">
<computerGlow x="43" y="1" dir="UP" />
</roomLayout>
<roomLayout name="shields_10_rl">
<computerGlow x="53" y="13" dir="RIGHT" />
</roomLayout>
<roomLayout name="weapons_5">
<computerGlow x="54" y="7" dir="RIGHT" />
</roomLayout>
<roomLayout name="engines_9">
<computerGlow x="43" y="1" dir="UP" />
</roomLayout>
<roomLayout name="shields_5_fv">
<computerGlow x="10" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="weapons_4">
<computerGlow x="8" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_3_r">
<computerGlow x="43" y="18" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_11">
<computerGlow x="35" y="18" dir="DOWN" />
</roomLayout>
<roomLayout name="weapons_8">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_3_r">
<computerGlow x="7" y="1" dir="UP" />
</roomLayout>
<roomLayout name="weapons_7">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_8">
<computerGlow x="0" y="44" dir="LEFT" />
</roomLayout>
<roomLayout name="shields_3">
<computerGlow x="1" y="41" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_8">
<computerGlow x="0" y="44" dir="LEFT" />
</roomLayout>
<roomLayout name="shields_8">
<computerGlow x="1" y="12" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_2">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_10">
<computerGlow x="35" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="weapons_10_rr">
<computerGlow x="40" y="54" dir="DOWN" />
</roomLayout>
<roomLayout name="engines_6">
<computerGlow x="43" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_3">
<computerGlow x="1" y="41" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_9">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_7_rl">
<computerGlow x="44" y="0" dir="UP" />
</roomLayout>
<roomLayout name="shields_7">
<computerGlow x="36" y="1" dir="UP" />
</roomLayout>
<roomLayout name="weapons_6">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_8">
<computerGlow x="0" y="44" dir="LEFT" />
</roomLayout>
<roomLayout name="shields_4">
<computerGlow x="1" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_8">
<computerGlow x="1" y="12" dir="LEFT" />
</roomLayout>
<roomLayout name="weapons_4">
<computerGlow x="8" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_8">
<computerGlow x="0" y="44" dir="LEFT" />
</roomLayout>
<roomLayout name="shields_4_rr">
<computerGlow x="53" y="40" dir="RIGHT" />
</roomLayout>
<roomLayout name="weapons_2">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_5">
<computerGlow x="5" y="1" dir="UP" />
</roomLayout>
<roomLayout name="shields_7">
<computerGlow x="36" y="1" dir="UP" />
</roomLayout>
<roomLayout name="weapons_2">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="engines_9_rr">
<computerGlow x="5" y="53" dir="DOWN" />
</roomLayout>
<roomLayout name="shields_10_rl">
<computerGlow x="53" y="13" dir="RIGHT" />
</roomLayout>
<roomLayout name="weapons_6">
<computerGlow x="40" y="0" dir="UP" />
</roomLayout>
<roomLayout name="weapons_7_ed">
<computerGlow x="0" y="8" dir="LEFT" />
</roomLayout>
<roomLayout name="shields_11_rf">
<computerGlow x="18" y="35" dir="RIGHT" />
</roomLayout>