Remnant of the long-forgotten past.
40
2
Ghost
Ghost
0
No damage from lack of oxygen
Max health reduced to 50
oxygen
1
3
1
25
50
75
100
MISSILES
tip_missiles
Mini Hull Missile
Mini Hull
tip_hull
High hull damage plus a quick charge time.
1
1
1
5
1
2
1
1
7
2
25
6
0
missile_mini_hull
smallMissile1
smallMissile2
smallExplosion
hitShield1
hitShield2
hitShield3
miss
missiles_1
missileH
LASER
Heavier Laser
Heavier Laser
tip_laser
Heavy lasers can wreak more havoc than their smaller, burst laser counterparts. This modified version deals extra damage.
3
1
0
0
0
0
11
1
38
6
0
laser_heavy1
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
miss
laser_heavyier
heavyL
LASER
Heavy Stun Laser
Heavy Stun
tip_laser
Heavy lasers can wreak more havoc than their smaller, burst laser counterparts. This modified version always stuns crew.
2
1
0
0
0
5
10
1
40
6
0
laser_heavy1
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
miss
laser_heavy_stun
heavyL
MISSILES
tip_missiles
Athena Missiles
Athena
Fast projectile speed plus a decent breach chance.
2
1
1
5
1
4
1
14
1
50
26
5
0
missile_2
smallMissile1
smallMissile2
smallExplosion
hitShield1
hitShield2
hitShield3
miss
missiles_1
missile
DEFENSE
tip_defense
DRONES
1
Anti-Combat Drone Mark II
Anti-D. II
Stuns combat drones attacking your ship. Can fire more than twice as fast as Mark I.
2
3000
0
7
38
2
drone_a2
ANTI_DRONE_ION
0
antiD
MISSILES
Single-Shot Crystal
Basic Crystal
tip_crystal
A strange alien weapon that is able to pierce through a single shield layer.
1
1
1
0
1
0
14
1
50
20
2
0
crystal_shard2
lightLaser1
lightLaser2
lightLaser3
crystalExplosion_small
hitShield1
hitShield2
hitShield3
miss
explosion_crystal_2
crystal_basic
crystal
LASER
Adv. Ion Blast
Adv. Ion Blast
tip_ion
0
1
30
1
0
0
0
1
3.5
2
65
6
0
ion_1_shot
explosion_small_ion
ionShoot1
ionShoot2
ionShoot3
ionHit1
ionHit2
ionHit3
ionShields1
ionShields2
ionShields3
miss
ion_4
ion
LASER
Mini Ion Charger
Mini C.I.
tip_charge
This ion weapon can charge two times, giving it an additional projectile.
0
1
1
0
0
30
0
6
1
36
2
0
ion_1_shot
2
explosion_small_ion
ionShoot1
ionShoot2
ionShoot3
ionHit1
ionHit2
ionHit3
ionShields1
ionShields2
ionShields3
miss
chargeion_mini
ion_charge
LASER
Ion Smasher
Smasher Ion
tip_ion
An ion weapon powerful enough to damage, as well as ionize systems. The hull still remains undamaged.
0
1
1
40
1
0
0
0
0
9
1
32
3
0
ion_damage_shot
explosion_small_ion
ionShoot1
ionShoot2
ionShoot3
ionHit1
ionHit2
ionHit3
ionShields1
ionShields2
ionShields3
miss
ion_damage
ion
COMBAT
tip_combat
Beam I+
Combat Drone that repeatedly attacks with a small beam weapon. This improved version only requires 1 power.
1
1000
0
15
40
3
drone_beam
DRONE_BEAM
0
beam
LASER
Heavy Fire Laser
Heavy Fire
tip_laser
Heavy lasers can wreak more havoc than their smaller, burst laser counterparts. This modified version always starts a fire.
2
1
0
10
0
0
12
1
40
6
0
laser_heavy1
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
miss
laser_heavy_fire
heavyL
LASER
Heavy Breach Laser
Heavy Breach
tip_laser
Heavy lasers can wreak more havoc than their smaller, burst laser counterparts. This modified version always creates a breach.
2
1
0
0
10
0
11
1
40
6
0
laser_heavy1
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
miss
laser_heavy_breach
heavyL
BURST
1
Crystal Flak Gun
tip_flak
Crystal Flak
This flak gun has been modified with crystal technology and now pierces 1 shield.
40
1
1
1
720
0
0
12
2
20
10
26
0
debris_crystal
flak
crystalExplosion_small
crystalExplosion
hitShield1
hitShield2
hitShield3
miss
shotgun_crystal
flak
BOMB
tip_repair_bomb
Defensive Burst
Def. B.
Self-teleporting nano-bot unit that attacks living things while fully repairing systems.
0
-8
5
1
1
0
0
0
0
11
2
40
4
0
bombdefense
explosion_unused
bombTeleport
ionHit1
ionHit2
ionHit3
bomb_defense
bomb
BURST
Chain Flak Gun
Chain F.
Fires a blast of debris across a random area doing up to 3 damage. Decreases in cooldown the more it fires.
44
1
1
0
0
720
0
0
14
2
55
2
26
0
cooldown
2
3
debris_med
debris_small
flak
flakImpact1
flakImpact2
flakImpact3
flakImpact4
hitShield1
hitShield2
hitShield3
miss
shotchain
flak
BOMB
Hull Repair Burst
Hull R.
Self-teleporting nano-bot unit that slightly repairs the hull as well as the targeted system.
-2
-2
0
1
1
0
0
0
7
2
24
4
0
bombrehull
explosion_repair
bombTeleport
healBomb
bomb_rehull
bomb_heal
BOMB
tip_heal_bomb
Defective Healing Burst
D. Heal
This barely functional, self-teleporting healing unit can still heal crew for a small amount. Can target your own ship.
0
0
-1
1
1
0
0
0
6
1
10
4
0
bombhbroke
explosion_big1_heal
bombTeleport
healBomb
bomb_hbroke
bomb_heal
BOMB
tip_bombs
Quick Bomb
Quick B.
Self-teleporting explosive that doesn't do much, but deploys quickly. Can target your own ship.
Fast deploying bomb.
0
1
1
1
1
0
0
0
1
5.5
1
40
4
0
bombemp
explosion_random
bombTeleport
smallExplosion
bomb_emp
bomb
LASER
Defective Dual Lasers
Broken Dual L.
tip_laser
Barely functional two-shot laser.
1
2
1
0
20
1
15
4
0
laser_light1
lightLaser1
lightLaser2
lightLaser3
hitHull2
hitHull3
hitShield1
hitShield2
hitShield3
miss
laser_broken
laser
BEAM
tip_beams
Mini Hull Beam
Mini Hull Beam
This compact hull beam has been specially engineered for efficient destruction.
1
0
0
0
10
1
1
35
2
0
beam_contact
45
beam1
beam1_2
beam_mihu
beam
BEAM
tip_beams
Lance Beam
Lance Beam
Can cut across a good portion of ships, assuming there's no shield in the way.
1
0
0
0
15
1
30
2
0
beam_contact
80
beam1
beam1_2
beam_half
beam
BOMB
tip_bombs
Molten Crystal Bomb
Hot Cry.
Starts a fire and locks the doors! Can target your own ship.
0
1
0
1
1
0
10
0
1
13
2
20
4
0
bombcru
explosion_lockdown
bombTeleport
smallExplosion
bomb_cru
bomb
LASER
Defense Laser Mark II
Basic Laser II
tip_laser
A weak single-shot laser that has been modified to deal extra hull damage and have an added breach chance.
1
1
0
1
2
13
1
1
22
2
0
75
laser_heavy1
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
miss
laser_basic_2
laserH
LASER
Tri Shot Laser
Tri Lasers
tip_laser
The finest weapon in the galaxy.
1
3
1
0
10
1
30
4
0
laser_light1
lightLaser1
lightLaser2
lightLaser3
hitHull2
hitHull3
hitShield1
hitShield2
hitShield3
miss
laser_burst_gold
laser
BURST
Laser Blast
Speed Laser Mark I
Speed Laser I
This modified basic laser sacrifices accuracy for speed.
This modified basic laser sacrifices accuracy for speed.
52
1
1
0
1
0
3
1
18
10
60
0
laser_light1
lightLaser1
lightLaser2
lightLaser3
hitHull2
hitHull3
hitShield1
hitShield2
hitShield3
miss
laser_burst_sg1
laser
Enhanced Shield Charge
Reduces the ship's shield recharge time by 92 percent.
110
5
0
true
11.0
BURST
1
Mini Flak Gun
tip_flak
Mini Flak
Fires a blast of debris across a random area doing up to 2 damage. Good at taking down shields but hard to aim.
30
1
1
0
720
0
0
9
2
40
10
26
0
debris_med
debris_small
flak
flakImpact1
flakImpact2
flakImpact3
flakImpact4
hitShield1
hitShield2
hitShield3
miss
shotgun_mini
flak
BURST
Laser Artillery
Laser Artillery
Powers a slow, high-powered, seven-shot laser weapon. More power means faster cooldown.
Fires 7 laser shots.
35
1
1
0
1
1
40
3
75
10
75
0
laser_heavy1
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
miss
ion
artillery_fed
MISSILES
tip_missiles
Burst Leto Missile
Burst M.
Fires three projectiles for the cost of one.
1
1
3
5
1
1
1
12
2
80
2
0
missile_1
smallMissile1
smallMissile2
smallExplosion
hitShield1
hitShield2
hitShield3
miss
missiles_1
missile
BEAM
Trident Beam
Trident Beam
tip_beams
Sears a hole clean through the enemy ship. Aimed well, it can take out some ships in a single blast.
4
0
4
0
26
4
3
75
12
0
45
beam_contact
beam2
beam_4
beam
LASER
Ion Burner
Ion Burner
tip_ion
Ion weapons can disable systems without causing hull damage. This ion weapon starts fires in the room that it hits.
0
1
30
1
0
10
0
12
1
28
3
0
ion_fire_shot
explosion_small_ion
ionShoot1
ionShoot2
ionShoot3
ionHit1
ionHit2
ionHit3
ionShields1
ionShields2
ionShields3
miss
ion_fire
COMBAT
Beam Drone Mark III
tip_combat
Beam III
Combat drone that repeatedly attacks with a larger beam weapon. Moves and shoots faster than Mark II.
4
1000
0
26
60
3
drone_beam_3
DRONE_BEAM2
0
beam2
COMBAT
tip_combat
Heavy Combat Drone Mark I
Heavy I
Powerful drone that continually attacks the enemy ship using a laser weapon that deals 2 damage per shot.
2
1000
0
13
45
3
drone_heavy
LASER_HEAVY_1
0
combat
COMBAT
tip_combat
Crystal Combat Drone Mark I
Crystal I
Combat Drone that repeatedly attacks with a small crystal weapon that pierces 1 shield.
2
1000
0
11
20
3
drone_flak
DRONE_SHOTGUN
0
combat
MISSILES
Drone Crystal
1
0
1
1
0
1
50
0
crystal_shard2
lightLaser1
lightLaser2
lightLaser3
crystalExplosion_small
hitShield1
hitShield2
hitShield3
miss
explosion_crystal_2
shotgun
LASER
1
Crystal Disruptor
Crystal Disrupt
Temporarily disables the targeted room, including locking its doors. Pierces all shields, and deals 1 additional ion damage as it passes through them.
0
1
30
1
5
0
0
1
1
14
1
20
3
0
ion_crystal_shot
explosion_small_ion
ionShoot1
ionShoot2
ionShoot3
ionHit1
ionHit2
ionHit3
ionShields1
ionShields2
ionShields3
miss
ion_crystal
ion
MISSILES
Leto Chain Laser-Missiles
Leto C.L.
tip_chain_laser
Advanced technology combining the benefits of missiles and lasers.
Laser-Missile
1
0
1
5
1
1
12
2
60
40
2
0
laser_missile
cooldown
2
3
lightLaser1
lightLaser2
lightLaser3
smallExplosion
hitShield1
hitShield2
hitShield3
miss
laser_missiles
laser_chain
BEAM
tip_beams
Macro Beam
Macro Beam
Fairly cheap and slow beam weapon.
Short 2 damage beam.
2
0
0
0
19
3
1
30
2
0
beam_contact
45
beam1
beam1_2
beam_macro
beam
BURST
Ion Artillery
Ion Artillery
Powers a slow, high-powered, fifteen-shot ion weapon. More power means faster cooldown.
Fires 15 ion shots.
35
0
1
1
0
0
0
40
3
75
10
30
0
explosion_small_ion
ion_1_shot
ionShoot1
ionShoot2
ionShoot3
ionHit1
ionHit2
ionHit3
ionShields1
ionShields2
ionShields3
miss
ion
artillery_fed
LASER
Heavy Laser Mark III
Heavy L. III
This heavy laser fires a single shot dealing impressively high damage. Powerful enough to pierce 1 shield.
5 damage laser shot.
5
1
1
5
10
5
12
3
55
10
0
laser_color
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
missWhoosh
laser_heavy_3
heavyL
MISSILES
tip_missiles
Pegasus+
Creative missile design allows for two projectiles for the cost of one. This more efficient version only requires 2 power.
2
1
2
5
3
2
19
2
50
7
0
missile_2
smallMissile1
smallMissile2
smallExplosion
hitShield1
hitShield2
hitShield3
miss
missiles_1
missile
MISSILES
tip_missiles
Hermes+
Standard but powerful missile. This more efficient version only requires 2 power.
3
1
1
5
3
2
1
13
2
40
6
0
missile_3
smallMissile1
smallMissile2
smallExplosion
hitShield1
hitShield2
hitShield3
miss
missiles_2
missile
BEAM
Anti-Bio Beam Mark II
Bio Beam II
This upgraded beam pierces all shields to eviscerate living matter.
0
8
5
0
0
24
255
110
0
13
4
65
6
0
140
beam_contact
beam2
beam_bio_2
beam
BURST
Laser Blast
Speed Laser Mark II
Speed Laser II
This modified burst laser sacrifices accuracy for power and speed.
This modified burst laser sacrifices accuracy for power and speed.
52
1
1
0
1
0
8
3
60
10
60
0
laser_light2
lightLaser1
lightLaser2
lightLaser3
hitHull2
hitHull3
hitShield1
hitShield2
hitShield3
miss
laser_burst_speed
laser
BOMB
Big Bomb
B. Bomb
Powerful bomb weapon that costs 2 missiles per shot. Guaranteed to stun crew and light fires. Can target your own ship.
Heavy crew damage.
0
4
3
2
1
0
10
0
10
15
3
50
4
0
bombbig
explosion_random
bombTeleport
smallExplosion
bomb_big
bomb
DEFENSE
tip_defense
LASERS
Defense Drone Mark III
Defense III
Fires faster than the Mark II while targeting the same projectiles.
4
700
0
9
75
6
drone_defense3
DRONE_LASER_HULL
defense3
0
LASER
Drone Laser 3
1
1
0
0
2
0
laser_heavy1
heavyLaser1
heavyLaser2
heavyLaser3
hitHull1
hitShield1
hitShield2
hitShield3
miss
laser_burst_1
BEAM
tip_beams
Adv. Halberd Beam
Adv. Halberd
2
0
0
0
14
2
60
7
0
80
beam_contact
beam2
beam_2
beam
BOARDER
tip_boarding
Boarding Drone
Boarding+
Breaches through the enemy hull and wreaks havoc. This improved version only requires 2 power.
2
18
55
0
COMBAT
tip_combat
Combat I+
Powerful drone that continually attacks the enemy ship. This improved version only requires 1 power.
1
1000
0
15
40
3
drone_combat
DRONE_LASER
0
combat
DEFENSE
tip_defense
LASERS
Defense II+
It fires faster than Mark I and can also shoot down incoming lasers. This improved version only requires 2 power.
2
880
0
7
55
6
drone_defense2
DRONE_LASER_2
defense2
0
BOMB
tip_bombs
Anti-Bio Bomb
Bio B.
Causes minimal system damage while dealing heavy damage to any living matter. Can target your own ship.
Heavy crew damage.
0
1
6
1
1
0
2
0
14
1
40
4
0
bombbio
explosion_random
bombTeleport
smallExplosion
bomb_bio
bomb
BEAM
Breach Beam
Breach Beam
Tears apart ship interiors while leaving the hull completely intact.
Tears apart systems.
0
2
1
0
0
5
13
125
125
125
4
2
46
6
0
60
beam_contact
beam2
beam_breach
beam
LASER
Dual Shot Pierce Lasers
Dual Pierce
tip_laser
Basic weak dual lasers. This modified version pierces 1 shield.
1
2
1
1
0
11
2
25
4
0
laser_light1
lightLaser1
lightLaser2
lightLaser3
hitHull2
hitHull3
hitShield1
hitShield2
hitShield3
miss
laser_burst_2
laser
BEAM
Crystal Mini Beam
Crystal Beam
tip_crystal
This mini beam has been modified with crystal technology and now pierces 1 shield.
Mini beam with added shield piercing.
1
1
0
0
14
3
1
20
2
0
beam_contact
45
beam1
beam1_2
beam_crystal
beam
BOMB
tip_heal_bomb
Metal Absorption Bomb
Absp. B.
Deals system damage while also fully healing any friendly crew in the room. Can target your own ship.
Heals crew while also dealing system damage.
0
2
-10
1
1
0
0
1
14
2
30
4
0
bombscrap
explosion_big1_heal
bombTeleport
smallExplosion
bomb_scrap
bomb_scrap
COMBAT
tip_combat
Anti-Ship Ion Drone Mark I
Ion I
Periodically fires an ion weapon at the enemy ship.
3
1000
0
12
60
8
drone_combation
ION_1
0
combation
Zoltan Overcharger
Cooldown between weapon shots is improved 50 percent.
130
5
0
true
1
2
12
0
false
0.5
Inheritance Fund
Does not provide any benefit. Can be sold for a large amount of scrap.
320
5
0
true
MISSILES
Fire Barrage
Fire Barrage
Powers a slow, high-powered fire bombing weapon. More power means faster cooldown. Does not require missiles.
Launches 5 fire missiles at the enemy ship.
1
0
5
5
9
0
0
40
1
20
2
0
missile_fire
smallMissile1
smallMissile2
smallExplosion
hitShield1
hitShield2
hitShield3
miss
artillery_fed
missile
Rock Cruiser
Radiance
A rock missionary ship that promotes the worshipping of fire. Like many cults, this one tries its best to prevent you from leaving.
1
right
1
left
2
1
right
0
right
1
right
3
up
1
4
2
Crystal Cruiser
Olympia
Crystals have always been a reclusive bunch. These ones especially so. They would very much prefer if everyone would just stay in their designated parts of the ship until the end of the journey, thank you.
0
up
1
down
2
0
right
0
up
0
up
1
up
0
4
2
Mantis Cruiser
The Matriarch
This Engi took great pride in raising this mantis from birth. She built this ship because, like any mother in the universe, she wants to see her child succeed. Even if she's not quite sure why her little mantis likes to ransack other vessels.
1
down
0
left
1
1
right
0
up
0
left
2
up
0
3
3
Federation Cruiser
Geneva
In most cultures in the universe, flying a false flag is considered a grave violation of ethics. But remember, only those who lose wars are punished for war crimes, and what helps win wars? War crimes!
1
right
1
left
2
1
right
0
right
1
left
0
up
1
4
2
Engi Cruiser
The Doughnut
Why should the fun part of destroying an enemy be left to an automated drone? And why should the doughnut symbolism be so understated? The designer of this ship decided to answer these questions.
1
right
0
down
2
-2
right
0
left
1
up
1
up
1
3
3
Slug Cruiser
The Jester
The owner of this ship dismantled its shield system and used the material to greatly improve its drone capabilities. One can never hope to understand the vast enigma that is the decision making of a slug.
0
up
1
down
2
0
right
0
down
1
down
3
up
1
3
3
Zoltan Cruiser
Bumblebee
This ship has rerouted the power normally used for the zoltan overshield to their offensive systems instead, greatly increasing their weapon speed in combat.
0
up
1
up
1
0
right
0
down
1
left
0
up
1
2
2
Kestrel Cruiser
The Self Made
Born into a life of privilege, they've decided to leave it all behind and set out to change the galaxy through nothing but their own hard work. Now all they have to their name is determination and a dream. Also a large inheritance and a ship built on the sacrifice of workers long forgotten.
3
up
1
up
1
3
right
0
down
1
up
0
up
1
4
2
Zoltan Cruiser
Fusion
This ship hopes the enemy won't get through their overshield while they divert most of their power to their superweapon.
2
up
1
left
2
2
right
0
left
1
right
3
up
1
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Stealth Cruiser
The Corruption
This ship aims to confuse enemy sensors long enough to disable their shields and slice them apart.
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Kestrel Cruiser
The Hot Rod
The captain let their son decide on a new paint job for the hull. It definitely looks... umm... yeah. It certainly matches the hasty maneuvers this ship is known for.
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Slug Cruiser
Kraken
Legends speak of ships becoming separated from their fleet in an ion storm, sometimes only for a few moments, only to be rediscovered completely rid of life signs.
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Mantis Cruiser
The Cobra
This elite boarding vessel combined its medical and transport systems for more efficient ship takeovers.
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Stealth Cruiser
The Hammer
This ship is capable of making a single, but devastating strike between cloaks.
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Federation Cruiser
Benevolence
This ship was commandeered by the federation while it was in the middle of an important mission. Good thing there is no way the rebels would fire on a medical vessel, right?
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Rock Cruiser
The Prism
A newly invented revolutionary technology allows for all the power of a standard missile launcher without the need for missiles. The ship also sports a regular missile launcher, for those who refuse to let go of the past.
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Crystal Cruiser
Mobius
It's impossible to get lost on this ship. Just start moving you'll get where you're trying to go eventually.
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Engi Cruiser
The Rustbucket
Assembled from discarded parts from a junkyard, a portion of this ship was determined to be too unsafe for crew, and unfortunately the missiles and drone parts needed to maintain the systems in that wing of the ship are also needed for the ship's offense.
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