<?xml version="1.0" encoding="UTF-8"?>

<shipBlueprint name="PLAYER_SHIP_ANAEROBIC_2" layout="spectre" img="spectre">
	<class id="text_PLAYER_SHIP_ANAEROBIC_2_class">Lanius Cruiser</class>
	<name id="text_PLAYER_SHIP_ANAEROBIC_2_name">Spectre</name>
	<unlock id="ship_PLAYER_SHIP_ANAEROBIC_2_unlock"/>
	<desc id="text_PLAYER_SHIP_ANAEROBIC_2_desc">Life support systems were not seen as necessary when this ship was built as the Lanius crew are able to absorb what they need from enemy ships.</desc>
	<systemList>
		<battery power="1" room="0" start="false" img="room_battery_2" />
		<cloaking power="1" room="6" start="false" img="room_cloaking_2" />
		<clonebay power="1" room="4" start="false">
			<slot>
				<number>0</number>
			</slot>
		</clonebay>
		<doors power="1" room="11" start="true" img="room_doors_2">
			<slot>
				<direction>down</direction>
				<number>0</number>
			</slot>
		</doors>
		<drones power="2" room="12" start="false" img="room_drones_3_mh" />
		<engines power="2" room="13" start="true" img="room_engines_7_rl">
			<slot>
				<direction>up</direction>
				<number>1</number>
			</slot>
		</engines>
		<hacking power="1" room="10" start="true" img="room_hacking_7" />
		<medbay power="1" room="4" start="false" img="room_medbay_2_rf">
			<slot>
				<number>-2</number>
			</slot>
		</medbay>
		<mind power="1" room="2" start="false" img="room_mind_11" />
		<oxygen power="1" room="9" start="false" img="room_oxygen_4_mf" />
		<pilot power="2" room="8" start="true" img="room_pilot">
			<slot>
				<direction>right</direction>
				<number>0</number>
			</slot>
		</pilot>
		<sensors power="2" room="1" start="true" img="room_sensors_2">
			<slot>
				<direction>up</direction>
				<number>0</number>
			</slot>
		</sensors>
		<shields power="2" room="3" start="true" img="room_shields">
			<slot>
				<direction>left</direction>
				<number>0</number>
			</slot>
		</shields>
		<teleporter power="1" room="5" start="true" />
		<weapons power="2" room="7" start="true" img="room_weapons_9">
			<slot>
				<direction>up</direction>
				<number>1</number>
			</slot>
		</weapons>
	</systemList>
	<weaponSlots>4</weaponSlots>
	<droneSlots>2</droneSlots>
	<weaponList missiles="15" count="4">
		<weapon name="BOMB_SCRAP" />
		<weapon name="SHOTGUN_MINI" />
	</weaponList>
	<droneList drones="6" count="2" />
	<health amount="30" />
	<maxPower amount="8" />
	<crewCount amount="1" class="anaerobic" />
	<crewCount amount="1" class="anaerobic" />
	<crewCount amount="1" class="anaerobic" />
	<crewCount amount="1" class="anaerobic" />
	<aug name="HACKING_STUN" />
</shipBlueprint>

<shipBlueprint name="PLAYER_SHIP_ANAEROBIC" layout="skeleton" img="skeleton">
	<class id="text_PLAYER_SHIP_ANAEROBIC_class">Lanius Cruiser</class>
	<name id="text_PLAYER_SHIP_ANAEROBIC_name">The Skeleton</name>
	<unlock id="ship_PLAYER_SHIP_ANAEROBIC_unlock"/>
	<desc id="text_PLAYER_SHIP_ANAEROBIC_desc">They say the best defense is a good offense. This ship is putting that adage to the test, as it most certainly does not have any defense.</desc>
	<systemList>
		<battery power="1" room="12" start="false" img="room_battery_6" />
		<cloaking power="1" room="14" start="false" img="room_cloaking_2" />
		<clonebay power="1" room="4" start="false">
			<slot>
				<number>1</number>
			</slot>
		</clonebay>
		<doors power="1" room="0" start="false" img="room_doors_8">
			<slot>
				<direction>left</direction>
				<number>0</number>
			</slot>
		</doors>
		<drones power="2" room="3" start="false" img="room_drones_15" />
		<engines power="4" room="13" start="true" img="room_engines_6">
			<slot>
				<direction>down</direction>
				<number>3</number>
			</slot>
		</engines>
		<hacking power="1" room="8" start="false" img="room_hacking_7" />
		<medbay power="1" room="4" start="false" img="room_medbay">
			<slot>
				<number>1</number>
			</slot>
		</medbay>
		<mind power="1" room="7" start="false" img="room_mind_12" />
		<oxygen power="1" room="6" start="false" img="room_oxygen_6" />
		<pilot power="1" room="9" start="true" img="room_pilot">
			<slot>
				<direction>right</direction>
				<number>0</number>
			</slot>
		</pilot>
		<sensors power="1" room="2" start="false" img="room_sensors_4">
			<slot>
				<direction>left</direction>
				<number>1</number>
			</slot>
		</sensors>
		<shields power="2" room="5" start="false" img="room_shields_3">
			<slot>
				<direction>left</direction>
				<number>2</number>
			</slot>
		</shields>
		<teleporter power="1" room="1" start="false" />
		<weapons power="4" room="11" start="true" img="room_weapons_9">
			<slot>
				<direction>up</direction>
				<number>1</number>
			</slot>
		</weapons>
	</systemList>
	<weaponSlots>4</weaponSlots>
	<droneSlots>2</droneSlots>
	<weaponList missiles="8" count="4">
		<weapon name="LASER_BURST_3" />
		<weapon name="FLAK_CHAINGUN" />
		<weapon name="BOMB_HBROKE" />
	</weaponList>
	<droneList drones="0" count="2" />
	<health amount="30" />
	<maxPower amount="8" />
	<crewCount amount="1" class="anaerobic" />
	<crewCount amount="1" class="anaerobic" />
	<crewCount amount="1" class="ghost" />
	<aug name="WEAPON_PREIGNITE" />
	<aug name="ADV_SCANNERS" />
</shipBlueprint>